Jordan Weisman and hairbrained schemes finally show the world how a good mechwarrior game plays. This title has the same caliber and quality of EA’s old alpha Battletech:3025 MMO, and shines a ray of hope onto the future of this intellectual property.
No shooting while jumping wackamole. Melee combat! Weapons that hit on dice rolls.
The game shows how well balanced of a system Weisman derived for tabletop, and how excellently it can be translated to a PC game.
Any mechwarrior worth his salt should pick this title up!